GAME design: Natural Selection 2
COMPANY
Unknown Worlds Entertainment
ROLE
Lead Environment Artist, UI
PERIOD
January 2009 — January 2012
project information
Responsible for leading the feel and look of the environments in the indie title Natural Selection 2. Managed contract workers to successfully hit aggressive deadlines and produce quality environment assets for use in level design.
- Created 2D and 3D assets at a high level of quality.
- Worked closely with level designers to establish unique looks and gameplay scenarios for each level.
- Established the environment art style and managed other environment artists.